- Visibility of system status.
- Match between system and the real world.
- User control and freedom.
- Consistency and standards.
- Error prevention.
- Recognition rather than recall.
- Flexibility and efficiency of use.
- Aesthetic and minimalist design.
- Help users recognize, diagnose, and recover from errors.
- Help and documentation.
Showing posts with label heuristics. Show all posts
Showing posts with label heuristics. Show all posts
Wednesday, January 7, 2015
Day 77 - Ten Usability Heuristics for User Interface Design
Jakob Nielsen's 10 most general principles (or heuristic rules of thumb) for interaction design:
Thursday, June 19, 2014
Day 18 - Heuristic Methods for Reviewing Websites and Applications
In psychology, a heuristic is a mental shortcut or rule of thumb that allows you to quickly solve a problem or make a decision. Review a website or app and rate each of these elements from on a scale of 1 to 5 (1 = poor and 5 = excellent).
- Homepage
- Task orientation and website functionality
- Navigation and information architecture
- Forms and data entry
- Trust and credibility
- Quality of writing and content
- Search
- Help, feedback and error tolerance
- Page layout and visual/aesthetic design
- Accessibility and technical design
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