Showing posts with label heuristics. Show all posts
Showing posts with label heuristics. Show all posts

Wednesday, January 7, 2015

Day 77 - Ten Usability Heuristics for User Interface Design

Jakob Nielsen's 10 most general principles (or heuristic rules of thumb) for interaction design:
  1. Visibility of system status.
  2. Match between system and the real world.
  3. User control and freedom.
  4. Consistency and standards.
  5. Error prevention.
  6. Recognition rather than recall.
  7. Flexibility and efficiency of use.
  8. Aesthetic and minimalist design.
  9. Help users recognize, diagnose, and recover from errors.
  10. Help and documentation.

Thursday, June 19, 2014

Day 18 - Heuristic Methods for Reviewing Websites and Applications

In psychology, a heuristic is a mental shortcut or rule of thumb that allows you to quickly solve a problem or make a decision.  Review a website or app and rate each of these elements from on a scale of 1 to 5 (1 = poor and 5 = excellent).
  1. Homepage
  2. Task orientation and website functionality
  3. Navigation and information architecture
  4. Forms and data entry
  5. Trust and credibility
  6. Quality of writing and content
  7. Search
  8. Help, feedback and error tolerance
  9. Page layout and visual/aesthetic design
  10. Accessibility and technical design