When designing for mobile:
- UI needs to be able to adapt to those different devices.
- Know the difference between responsive design, mobile web, native apps, hybrid apps.
- Don't think that a smartphone screen is a small desktop screen. They are different experiences.
- Understand the basic leading target platforms Apple's iOS, Android, and Windows Phone.
- Understand why you are choosing one platform over another.
- Understand the context of how your mobile app will be used by your target user.
- Plan early so as to minimize the amount of time and effort required for your platform/s.
- Have a basic understanding of the phone's built-in hardware capabilities that can enhance the experience.
- Pay attention to device density and documentation.
It's a screen size chart of common mobile devices sortable by device name, operating system, screen size, resolution, pixels per inch, density, and popularity.
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